x \cdot y + \left(x - 1\right) \cdot z
\mathsf{fma}\left(x, y, \left(x - 1\right) \cdot z\right)double f(double x, double y, double z) {
double r125397 = x;
double r125398 = y;
double r125399 = r125397 * r125398;
double r125400 = 1.0;
double r125401 = r125397 - r125400;
double r125402 = z;
double r125403 = r125401 * r125402;
double r125404 = r125399 + r125403;
return r125404;
}
double f(double x, double y, double z) {
double r125405 = x;
double r125406 = y;
double r125407 = 1.0;
double r125408 = r125405 - r125407;
double r125409 = z;
double r125410 = r125408 * r125409;
double r125411 = fma(r125405, r125406, r125410);
return r125411;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1) z)))