\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\mathsf{fma}\left(3, x, \mathsf{fma}\left(y, 2, z\right)\right)double f(double x, double y, double z) {
double r96965 = x;
double r96966 = y;
double r96967 = r96965 + r96966;
double r96968 = r96967 + r96966;
double r96969 = r96968 + r96965;
double r96970 = z;
double r96971 = r96969 + r96970;
double r96972 = r96971 + r96965;
return r96972;
}
double f(double x, double y, double z) {
double r96973 = 3.0;
double r96974 = x;
double r96975 = y;
double r96976 = 2.0;
double r96977 = z;
double r96978 = fma(r96975, r96976, r96977);
double r96979 = fma(r96973, r96974, r96978);
return r96979;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.0
Final simplification0.0
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendInside from plot-0.2.3.4"
:precision binary64
(+ (+ (+ (+ (+ x y) y) x) z) x))