\frac{x \cdot 100}{x + y}\frac{x}{\frac{x + y}{100}}double f(double x, double y) {
double r419946 = x;
double r419947 = 100.0;
double r419948 = r419946 * r419947;
double r419949 = y;
double r419950 = r419946 + r419949;
double r419951 = r419948 / r419950;
return r419951;
}
double f(double x, double y) {
double r419952 = x;
double r419953 = y;
double r419954 = r419952 + r419953;
double r419955 = 100.0;
double r419956 = r419954 / r419955;
double r419957 = r419952 / r419956;
return r419957;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.4
rmApplied associate-/l*0.2
Final simplification0.2
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:precision binary64
:herbie-target
(* (/ x 1) (/ 100 (+ x y)))
(/ (* x 100) (+ x y)))