\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\mathsf{fma}\left(\frac{x}{y}, \frac{x}{y}, \frac{\frac{z}{t}}{\frac{t}{z}}\right)double f(double x, double y, double z, double t) {
double r435510 = x;
double r435511 = r435510 * r435510;
double r435512 = y;
double r435513 = r435512 * r435512;
double r435514 = r435511 / r435513;
double r435515 = z;
double r435516 = r435515 * r435515;
double r435517 = t;
double r435518 = r435517 * r435517;
double r435519 = r435516 / r435518;
double r435520 = r435514 + r435519;
return r435520;
}
double f(double x, double y, double z, double t) {
double r435521 = x;
double r435522 = y;
double r435523 = r435521 / r435522;
double r435524 = z;
double r435525 = t;
double r435526 = r435524 / r435525;
double r435527 = r435525 / r435524;
double r435528 = r435526 / r435527;
double r435529 = fma(r435523, r435523, r435528);
return r435529;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
| Original | 33.6 |
|---|---|
| Target | 0.4 |
| Herbie | 0.4 |
Initial program 33.6
Simplified18.7
rmApplied associate-/l*12.9
Simplified3.9
rmApplied associate-/r*0.4
Final simplification0.4
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
:precision binary64
:herbie-target
(+ (pow (/ x y) 2) (pow (/ z t) 2))
(+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))