Average Error: 15.6 → 0.0
Time: 16.5s
Precision: 64
\[\frac{x + y}{\left(x \cdot 2\right) \cdot y}\]
\[\frac{0.5}{y} + \frac{0.5}{x}\]
\frac{x + y}{\left(x \cdot 2\right) \cdot y}
\frac{0.5}{y} + \frac{0.5}{x}
double f(double x, double y) {
        double r474789 = x;
        double r474790 = y;
        double r474791 = r474789 + r474790;
        double r474792 = 2.0;
        double r474793 = r474789 * r474792;
        double r474794 = r474793 * r474790;
        double r474795 = r474791 / r474794;
        return r474795;
}

double f(double x, double y) {
        double r474796 = 0.5;
        double r474797 = y;
        double r474798 = r474796 / r474797;
        double r474799 = x;
        double r474800 = r474796 / r474799;
        double r474801 = r474798 + r474800;
        return r474801;
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original15.6
Target0.0
Herbie0.0
\[\frac{0.5}{x} + \frac{0.5}{y}\]

Derivation

  1. Initial program 15.6

    \[\frac{x + y}{\left(x \cdot 2\right) \cdot y}\]
  2. Taylor expanded around 0 0.0

    \[\leadsto \color{blue}{0.5 \cdot \frac{1}{y} + 0.5 \cdot \frac{1}{x}}\]
  3. Simplified0.0

    \[\leadsto \color{blue}{\frac{0.5}{y} + \frac{0.5}{x}}\]
  4. Final simplification0.0

    \[\leadsto \frac{0.5}{y} + \frac{0.5}{x}\]

Reproduce

herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y)
  :name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
  :precision binary64

  :herbie-target
  (+ (/ 0.5 x) (/ 0.5 y))

  (/ (+ x y) (* (* x 2) y)))