\frac{x + y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} + \frac{0.5}{x}double f(double x, double y) {
double r474789 = x;
double r474790 = y;
double r474791 = r474789 + r474790;
double r474792 = 2.0;
double r474793 = r474789 * r474792;
double r474794 = r474793 * r474790;
double r474795 = r474791 / r474794;
return r474795;
}
double f(double x, double y) {
double r474796 = 0.5;
double r474797 = y;
double r474798 = r474796 / r474797;
double r474799 = x;
double r474800 = r474796 / r474799;
double r474801 = r474798 + r474800;
return r474801;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.6 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.6
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))