\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r289759 = x;
double r289760 = y;
double r289761 = r289759 * r289760;
double r289762 = z;
double r289763 = r289760 * r289762;
double r289764 = r289761 - r289763;
double r289765 = r289760 * r289760;
double r289766 = r289764 - r289765;
double r289767 = r289766 + r289765;
return r289767;
}
double f(double x, double y, double z) {
double r289768 = x;
double r289769 = z;
double r289770 = r289768 - r289769;
double r289771 = y;
double r289772 = r289770 * r289771;
return r289772;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (- x z) y)
(+ (- (- (* x y) (* y z)) (* y y)) (* y y)))