\left(\left(x \cdot y - y \cdot y\right) + y \cdot y\right) - y \cdot z
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r348280 = x;
double r348281 = y;
double r348282 = r348280 * r348281;
double r348283 = r348281 * r348281;
double r348284 = r348282 - r348283;
double r348285 = r348284 + r348283;
double r348286 = z;
double r348287 = r348281 * r348286;
double r348288 = r348285 - r348287;
return r348288;
}
double f(double x, double y, double z) {
double r348289 = x;
double r348290 = z;
double r348291 = r348289 - r348290;
double r348292 = y;
double r348293 = r348291 * r348292;
return r348293;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 12.5 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 12.5
Simplified0.0
Final simplification0.0
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, D"
:precision binary64
:herbie-target
(* (- x z) y)
(- (+ (- (* x y) (* y y)) (* y y)) (* y z)))