\left(x + y\right) + z
\left(x + y\right) + z
double f(double x, double y, double z) {
double r30832 = x;
double r30833 = y;
double r30834 = r30832 + r30833;
double r30835 = z;
double r30836 = r30834 + r30835;
return r30836;
}
double f(double x, double y, double z) {
double r30837 = x;
double r30838 = y;
double r30839 = r30837 + r30838;
double r30840 = z;
double r30841 = r30839 + r30840;
return r30841;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, I"
:precision binary64
(+ (+ x y) z))