x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r214146 = x;
double r214147 = 2.0;
double r214148 = r214146 * r214147;
double r214149 = y;
double r214150 = r214148 - r214149;
return r214150;
}
double f(double x, double y) {
double r214151 = x;
double r214152 = 2.0;
double r214153 = r214151 * r214152;
double r214154 = y;
double r214155 = r214153 - r214154;
return r214155;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2019323
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))