\left(x \cdot y + z \cdot t\right) + a \cdot b
\left(x \cdot y + z \cdot t\right) + a \cdot b
double f(double x, double y, double z, double t, double a, double b) {
double r124982 = x;
double r124983 = y;
double r124984 = r124982 * r124983;
double r124985 = z;
double r124986 = t;
double r124987 = r124985 * r124986;
double r124988 = r124984 + r124987;
double r124989 = a;
double r124990 = b;
double r124991 = r124989 * r124990;
double r124992 = r124988 + r124991;
return r124992;
}
double f(double x, double y, double z, double t, double a, double b) {
double r124993 = x;
double r124994 = y;
double r124995 = r124993 * r124994;
double r124996 = z;
double r124997 = t;
double r124998 = r124996 * r124997;
double r124999 = r124995 + r124998;
double r125000 = a;
double r125001 = b;
double r125002 = r125000 * r125001;
double r125003 = r124999 + r125002;
return r125003;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019323
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
:precision binary64
(+ (+ (* x y) (* z t)) (* a b)))