\frac{x + y}{y + y}\frac{1}{2} \cdot \frac{x}{y} + \frac{1}{2}double f(double x, double y) {
double r499881 = x;
double r499882 = y;
double r499883 = r499881 + r499882;
double r499884 = r499882 + r499882;
double r499885 = r499883 / r499884;
return r499885;
}
double f(double x, double y) {
double r499886 = 0.5;
double r499887 = x;
double r499888 = y;
double r499889 = r499887 / r499888;
double r499890 = r499886 * r499889;
double r499891 = r499890 + r499886;
return r499891;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.1
Taylor expanded around 0 0.0
Final simplification0.0
herbie shell --seed 2019323
(FPCore (x y)
:name "Data.Random.Distribution.T:$ccdf from random-fu-0.2.6.2"
:precision binary64
:herbie-target
(+ (* 0.5 (/ x y)) 0.5)
(/ (+ x y) (+ y y)))