x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
double r422161 = x;
double r422162 = y;
double r422163 = z;
double r422164 = r422162 * r422163;
double r422165 = r422161 - r422164;
return r422165;
}
double f(double x, double y, double z) {
double r422166 = x;
double r422167 = y;
double r422168 = z;
double r422169 = r422167 * r422168;
double r422170 = r422166 - r422169;
return r422170;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019323
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))