\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{\frac{1}{2}}{y} - \frac{1}{x \cdot 2}double f(double x, double y) {
double r415345 = x;
double r415346 = y;
double r415347 = r415345 - r415346;
double r415348 = 2.0;
double r415349 = r415345 * r415348;
double r415350 = r415349 * r415346;
double r415351 = r415347 / r415350;
return r415351;
}
double f(double x, double y) {
double r415352 = 1.0;
double r415353 = 2.0;
double r415354 = r415352 / r415353;
double r415355 = y;
double r415356 = r415354 / r415355;
double r415357 = x;
double r415358 = r415357 * r415353;
double r415359 = r415352 / r415358;
double r415360 = r415356 - r415359;
return r415360;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.6 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.6
rmApplied div-sub15.6
Simplified11.7
Simplified0.0
Final simplification0.0
herbie shell --seed 2019323
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))