\sqrt{0.5 \cdot \left(1 + \frac{x}{\sqrt{\left(4 \cdot p\right) \cdot p + x \cdot x}}\right)}\sqrt{\log \left(e^{\frac{x}{\sqrt{\mathsf{fma}\left(4 \cdot p, p, x \cdot x\right)}} + 1}\right) \cdot 0.5}double f(double p, double x) {
double r297995 = 0.5;
double r297996 = 1.0;
double r297997 = x;
double r297998 = 4.0;
double r297999 = p;
double r298000 = r297998 * r297999;
double r298001 = r298000 * r297999;
double r298002 = r297997 * r297997;
double r298003 = r298001 + r298002;
double r298004 = sqrt(r298003);
double r298005 = r297997 / r298004;
double r298006 = r297996 + r298005;
double r298007 = r297995 * r298006;
double r298008 = sqrt(r298007);
return r298008;
}
double f(double p, double x) {
double r298009 = x;
double r298010 = 4.0;
double r298011 = p;
double r298012 = r298010 * r298011;
double r298013 = r298009 * r298009;
double r298014 = fma(r298012, r298011, r298013);
double r298015 = sqrt(r298014);
double r298016 = r298009 / r298015;
double r298017 = 1.0;
double r298018 = r298016 + r298017;
double r298019 = exp(r298018);
double r298020 = log(r298019);
double r298021 = 0.5;
double r298022 = r298020 * r298021;
double r298023 = sqrt(r298022);
return r298023;
}




Bits error versus p




Bits error versus x
| Original | 13.0 |
|---|---|
| Target | 13.0 |
| Herbie | 13.0 |
Initial program 13.0
Simplified13.0
rmApplied add-log-exp13.0
Applied add-log-exp13.0
Applied sum-log13.0
Simplified13.0
Final simplification13.0
herbie shell --seed 2019323 +o rules:numerics
(FPCore (p x)
:name "Given's Rotation SVD example"
:precision binary64
:pre (< 1e-150 (fabs x) 1e+150)
:herbie-target
(sqrt (+ 0.5 (/ (copysign 0.5 x) (hypot 1 (/ (* 2 p) x)))))
(sqrt (* 0.5 (+ 1 (/ x (sqrt (+ (* (* 4 p) p) (* x x))))))))