\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}\frac{\frac{4 \cdot \left(a \cdot c\right)}{2 \cdot a}}{\left(-b\right) - \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}double f(double a, double b, double c) {
double r30684 = b;
double r30685 = -r30684;
double r30686 = r30684 * r30684;
double r30687 = 4.0;
double r30688 = a;
double r30689 = r30687 * r30688;
double r30690 = c;
double r30691 = r30689 * r30690;
double r30692 = r30686 - r30691;
double r30693 = sqrt(r30692);
double r30694 = r30685 + r30693;
double r30695 = 2.0;
double r30696 = r30695 * r30688;
double r30697 = r30694 / r30696;
return r30697;
}
double f(double a, double b, double c) {
double r30698 = 4.0;
double r30699 = a;
double r30700 = c;
double r30701 = r30699 * r30700;
double r30702 = r30698 * r30701;
double r30703 = 2.0;
double r30704 = r30703 * r30699;
double r30705 = r30702 / r30704;
double r30706 = b;
double r30707 = -r30706;
double r30708 = r30706 * r30706;
double r30709 = r30698 * r30699;
double r30710 = r30709 * r30700;
double r30711 = r30708 - r30710;
double r30712 = sqrt(r30711);
double r30713 = r30707 - r30712;
double r30714 = r30705 / r30713;
return r30714;
}



Bits error versus a



Bits error versus b



Bits error versus c
Results
Initial program 52.3
rmApplied flip-+52.3
Simplified0.4
rmApplied div-inv0.4
rmApplied associate-*l/0.3
Simplified0.2
Final simplification0.2
herbie shell --seed 2019323 +o rules:numerics
(FPCore (a b c)
:name "Quadratic roots, wide range"
:precision binary64
:pre (and (< 4.93038e-32 a 2.02824e+31) (< 4.93038e-32 b 2.02824e+31) (< 4.93038e-32 c 2.02824e+31))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4 a) c)))) (* 2 a)))