\left(0.5 \cdot \cos re\right) \cdot \left(e^{0.0 - im} - e^{im}\right)\left(\frac{-1}{3} \cdot {im}^{3}\right) \cdot \left(0.5 \cdot \cos re\right) + \left(0.5 \cdot \cos re\right) \cdot \left(-\mathsf{fma}\left(\frac{1}{60}, {im}^{5}, 2 \cdot im\right)\right)double f(double re, double im) {
double r156135 = 0.5;
double r156136 = re;
double r156137 = cos(r156136);
double r156138 = r156135 * r156137;
double r156139 = 0.0;
double r156140 = im;
double r156141 = r156139 - r156140;
double r156142 = exp(r156141);
double r156143 = exp(r156140);
double r156144 = r156142 - r156143;
double r156145 = r156138 * r156144;
return r156145;
}
double f(double re, double im) {
double r156146 = -0.3333333333333333;
double r156147 = im;
double r156148 = 3.0;
double r156149 = pow(r156147, r156148);
double r156150 = r156146 * r156149;
double r156151 = 0.5;
double r156152 = re;
double r156153 = cos(r156152);
double r156154 = r156151 * r156153;
double r156155 = r156150 * r156154;
double r156156 = 0.016666666666666666;
double r156157 = 5.0;
double r156158 = pow(r156147, r156157);
double r156159 = 2.0;
double r156160 = r156159 * r156147;
double r156161 = fma(r156156, r156158, r156160);
double r156162 = -r156161;
double r156163 = r156154 * r156162;
double r156164 = r156155 + r156163;
return r156164;
}




Bits error versus re




Bits error versus im
| Original | 58.1 |
|---|---|
| Target | 0.2 |
| Herbie | 0.7 |
Initial program 58.1
Taylor expanded around 0 0.7
Simplified0.7
rmApplied fma-udef0.7
Applied distribute-neg-in0.7
Applied distribute-lft-in0.7
Simplified0.7
Final simplification0.7
herbie shell --seed 2019323 +o rules:numerics
(FPCore (re im)
:name "math.sin on complex, imaginary part"
:precision binary64
:herbie-target
(if (< (fabs im) 1) (- (* (cos re) (+ (+ im (* (* (* 0.16666666666666666 im) im) im)) (* (* (* (* (* 0.008333333333333333 im) im) im) im) im)))) (* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))
(* (* 0.5 (cos re)) (- (exp (- 0.0 im)) (exp im))))