\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r121485 = x;
double r121486 = y;
double r121487 = cos(r121486);
double r121488 = r121485 + r121487;
double r121489 = z;
double r121490 = sin(r121486);
double r121491 = r121489 * r121490;
double r121492 = r121488 - r121491;
return r121492;
}
double f(double x, double y, double z) {
double r121493 = x;
double r121494 = y;
double r121495 = cos(r121494);
double r121496 = r121493 + r121495;
double r121497 = z;
double r121498 = sin(r121494);
double r121499 = r121497 * r121498;
double r121500 = r121496 - r121499;
return r121500;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
:precision binary64
(- (+ x (cos y)) (* z (sin y))))