\left(x + \sin y\right) + z \cdot \cos y
\mathsf{fma}\left(\cos y, z, x + \sin y\right)double f(double x, double y, double z) {
double r131539 = x;
double r131540 = y;
double r131541 = sin(r131540);
double r131542 = r131539 + r131541;
double r131543 = z;
double r131544 = cos(r131540);
double r131545 = r131543 * r131544;
double r131546 = r131542 + r131545;
return r131546;
}
double f(double x, double y, double z) {
double r131547 = y;
double r131548 = cos(r131547);
double r131549 = z;
double r131550 = x;
double r131551 = sin(r131547);
double r131552 = r131550 + r131551;
double r131553 = fma(r131548, r131549, r131552);
return r131553;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
:precision binary64
(+ (+ x (sin y)) (* z (cos y))))