x \cdot y + \left(x - 1\right) \cdot z
\mathsf{fma}\left(x, y, \left(x - 1\right) \cdot z\right)double f(double x, double y, double z) {
double r123259 = x;
double r123260 = y;
double r123261 = r123259 * r123260;
double r123262 = 1.0;
double r123263 = r123259 - r123262;
double r123264 = z;
double r123265 = r123263 * r123264;
double r123266 = r123261 + r123265;
return r123266;
}
double f(double x, double y, double z) {
double r123267 = x;
double r123268 = y;
double r123269 = 1.0;
double r123270 = r123267 - r123269;
double r123271 = z;
double r123272 = r123270 * r123271;
double r123273 = fma(r123267, r123268, r123272);
return r123273;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1) z)))