\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\mathsf{fma}\left(3, x, \mathsf{fma}\left(y, 2, z\right)\right)double f(double x, double y, double z) {
double r117896 = x;
double r117897 = y;
double r117898 = r117896 + r117897;
double r117899 = r117898 + r117897;
double r117900 = r117899 + r117896;
double r117901 = z;
double r117902 = r117900 + r117901;
double r117903 = r117902 + r117896;
return r117903;
}
double f(double x, double y, double z) {
double r117904 = 3.0;
double r117905 = x;
double r117906 = y;
double r117907 = 2.0;
double r117908 = z;
double r117909 = fma(r117906, r117907, r117908);
double r117910 = fma(r117904, r117905, r117909);
return r117910;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.0
Final simplification0.0
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendInside from plot-0.2.3.4"
:precision binary64
(+ (+ (+ (+ (+ x y) y) x) z) x))