x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5
\mathsf{fma}\left(x, \left(\left(\left(y + z\right) + z\right) + y\right) + t, y \cdot 5\right)double f(double x, double y, double z, double t) {
double r142014 = x;
double r142015 = y;
double r142016 = z;
double r142017 = r142015 + r142016;
double r142018 = r142017 + r142016;
double r142019 = r142018 + r142015;
double r142020 = t;
double r142021 = r142019 + r142020;
double r142022 = r142014 * r142021;
double r142023 = 5.0;
double r142024 = r142015 * r142023;
double r142025 = r142022 + r142024;
return r142025;
}
double f(double x, double y, double z, double t) {
double r142026 = x;
double r142027 = y;
double r142028 = z;
double r142029 = r142027 + r142028;
double r142030 = r142029 + r142028;
double r142031 = r142030 + r142027;
double r142032 = t;
double r142033 = r142031 + r142032;
double r142034 = 5.0;
double r142035 = r142027 * r142034;
double r142036 = fma(r142026, r142033, r142035);
return r142036;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Initial program 0.1
rmApplied fma-def0.1
Final simplification0.1
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, B"
:precision binary64
(+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5)))