\left(x \cdot 3\right) \cdot y - z
\mathsf{fma}\left(x, y \cdot 3, -z\right)double f(double x, double y, double z) {
double r469325 = x;
double r469326 = 3.0;
double r469327 = r469325 * r469326;
double r469328 = y;
double r469329 = r469327 * r469328;
double r469330 = z;
double r469331 = r469329 - r469330;
return r469331;
}
double f(double x, double y, double z) {
double r469332 = x;
double r469333 = y;
double r469334 = 3.0;
double r469335 = r469333 * r469334;
double r469336 = z;
double r469337 = -r469336;
double r469338 = fma(r469332, r469335, r469337);
return r469338;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.2 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.2
Taylor expanded around 0 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(- (* x (* 3 y)) z)
(- (* (* x 3) y) z))