Average Error: 0.1 → 0.1
Time: 20.1s
Precision: 64
\[x + \frac{x - y}{2}\]
\[\left(x + \frac{x}{2}\right) - \frac{y}{2}\]
x + \frac{x - y}{2}
\left(x + \frac{x}{2}\right) - \frac{y}{2}
double f(double x, double y) {
        double r481839 = x;
        double r481840 = y;
        double r481841 = r481839 - r481840;
        double r481842 = 2.0;
        double r481843 = r481841 / r481842;
        double r481844 = r481839 + r481843;
        return r481844;
}

double f(double x, double y) {
        double r481845 = x;
        double r481846 = 2.0;
        double r481847 = r481845 / r481846;
        double r481848 = r481845 + r481847;
        double r481849 = y;
        double r481850 = r481849 / r481846;
        double r481851 = r481848 - r481850;
        return r481851;
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.1
Target0.1
Herbie0.1
\[1.5 \cdot x - 0.5 \cdot y\]

Derivation

  1. Initial program 0.1

    \[x + \frac{x - y}{2}\]
  2. Using strategy rm
  3. Applied div-sub0.1

    \[\leadsto x + \color{blue}{\left(\frac{x}{2} - \frac{y}{2}\right)}\]
  4. Applied associate-+r-0.1

    \[\leadsto \color{blue}{\left(x + \frac{x}{2}\right) - \frac{y}{2}}\]
  5. Final simplification0.1

    \[\leadsto \left(x + \frac{x}{2}\right) - \frac{y}{2}\]

Reproduce

herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y)
  :name "Graphics.Rendering.Chart.Axis.Types:hBufferRect from Chart-1.5.3"
  :precision binary64

  :herbie-target
  (- (* 1.5 x) (* 0.5 y))

  (+ x (/ (- x y) 2)))