Average Error: 11.6 → 2.4
Time: 9.8s
Precision: 64
\[\frac{x \cdot \left(y - z\right)}{t - z}\]
\[\begin{array}{l} \mathbf{if}\;z \le -9.209930139418709416077035712078213691711 \lor \neg \left(z \le -5.98376643875231480812769882703216664937 \cdot 10^{-268}\right):\\ \;\;\;\;x \cdot \frac{y - z}{t - z}\\ \mathbf{else}:\\ \;\;\;\;\frac{y - z}{\frac{t - z}{x}}\\ \end{array}\]
\frac{x \cdot \left(y - z\right)}{t - z}
\begin{array}{l}
\mathbf{if}\;z \le -9.209930139418709416077035712078213691711 \lor \neg \left(z \le -5.98376643875231480812769882703216664937 \cdot 10^{-268}\right):\\
\;\;\;\;x \cdot \frac{y - z}{t - z}\\

\mathbf{else}:\\
\;\;\;\;\frac{y - z}{\frac{t - z}{x}}\\

\end{array}
double f(double x, double y, double z, double t) {
        double r463363 = x;
        double r463364 = y;
        double r463365 = z;
        double r463366 = r463364 - r463365;
        double r463367 = r463363 * r463366;
        double r463368 = t;
        double r463369 = r463368 - r463365;
        double r463370 = r463367 / r463369;
        return r463370;
}

double f(double x, double y, double z, double t) {
        double r463371 = z;
        double r463372 = -9.20993013941871;
        bool r463373 = r463371 <= r463372;
        double r463374 = -5.983766438752315e-268;
        bool r463375 = r463371 <= r463374;
        double r463376 = !r463375;
        bool r463377 = r463373 || r463376;
        double r463378 = x;
        double r463379 = y;
        double r463380 = r463379 - r463371;
        double r463381 = t;
        double r463382 = r463381 - r463371;
        double r463383 = r463380 / r463382;
        double r463384 = r463378 * r463383;
        double r463385 = r463382 / r463378;
        double r463386 = r463380 / r463385;
        double r463387 = r463377 ? r463384 : r463386;
        return r463387;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Bits error versus t

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original11.6
Target2.2
Herbie2.4
\[\frac{x}{\frac{t - z}{y - z}}\]

Derivation

  1. Split input into 2 regimes
  2. if z < -9.20993013941871 or -5.983766438752315e-268 < z

    1. Initial program 13.3

      \[\frac{x \cdot \left(y - z\right)}{t - z}\]
    2. Using strategy rm
    3. Applied *-un-lft-identity13.3

      \[\leadsto \frac{x \cdot \left(y - z\right)}{\color{blue}{1 \cdot \left(t - z\right)}}\]
    4. Applied times-frac1.7

      \[\leadsto \color{blue}{\frac{x}{1} \cdot \frac{y - z}{t - z}}\]
    5. Simplified1.7

      \[\leadsto \color{blue}{x} \cdot \frac{y - z}{t - z}\]

    if -9.20993013941871 < z < -5.983766438752315e-268

    1. Initial program 5.1

      \[\frac{x \cdot \left(y - z\right)}{t - z}\]
    2. Using strategy rm
    3. Applied clear-num5.5

      \[\leadsto \color{blue}{\frac{1}{\frac{t - z}{x \cdot \left(y - z\right)}}}\]
    4. Using strategy rm
    5. Applied *-un-lft-identity5.5

      \[\leadsto \frac{1}{\color{blue}{1 \cdot \frac{t - z}{x \cdot \left(y - z\right)}}}\]
    6. Applied add-cube-cbrt5.5

      \[\leadsto \frac{\color{blue}{\left(\sqrt[3]{1} \cdot \sqrt[3]{1}\right) \cdot \sqrt[3]{1}}}{1 \cdot \frac{t - z}{x \cdot \left(y - z\right)}}\]
    7. Applied times-frac5.5

      \[\leadsto \color{blue}{\frac{\sqrt[3]{1} \cdot \sqrt[3]{1}}{1} \cdot \frac{\sqrt[3]{1}}{\frac{t - z}{x \cdot \left(y - z\right)}}}\]
    8. Simplified5.5

      \[\leadsto \color{blue}{1} \cdot \frac{\sqrt[3]{1}}{\frac{t - z}{x \cdot \left(y - z\right)}}\]
    9. Simplified5.1

      \[\leadsto 1 \cdot \color{blue}{\frac{y - z}{\frac{t - z}{x}}}\]
  3. Recombined 2 regimes into one program.
  4. Final simplification2.4

    \[\leadsto \begin{array}{l} \mathbf{if}\;z \le -9.209930139418709416077035712078213691711 \lor \neg \left(z \le -5.98376643875231480812769882703216664937 \cdot 10^{-268}\right):\\ \;\;\;\;x \cdot \frac{y - z}{t - z}\\ \mathbf{else}:\\ \;\;\;\;\frac{y - z}{\frac{t - z}{x}}\\ \end{array}\]

Reproduce

herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y z t)
  :name "Graphics.Rendering.Chart.Plot.AreaSpots:renderAreaSpots4D from Chart-1.5.3"
  :precision binary64

  :herbie-target
  (/ x (/ (- t z) (- y z)))

  (/ (* x (- y z)) (- t z)))