2 \cdot \left(x \cdot x - x \cdot y\right)
x \cdot \left(\left(x - y\right) \cdot 2\right)
double f(double x, double y) {
double r357957 = 2.0;
double r357958 = x;
double r357959 = r357958 * r357958;
double r357960 = y;
double r357961 = r357958 * r357960;
double r357962 = r357959 - r357961;
double r357963 = r357957 * r357962;
return r357963;
}
double f(double x, double y) {
double r357964 = x;
double r357965 = y;
double r357966 = r357964 - r357965;
double r357967 = 2.0;
double r357968 = r357966 * r357967;
double r357969 = r357964 * r357968;
return r357969;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
rmApplied associate-*l*0.0
Final simplification0.0
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(* (* x 2) (- x y))
(* 2 (- (* x x) (* x y))))