\frac{x + y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} + \frac{0.5}{x}double f(double x, double y) {
double r399794 = x;
double r399795 = y;
double r399796 = r399794 + r399795;
double r399797 = 2.0;
double r399798 = r399794 * r399797;
double r399799 = r399798 * r399795;
double r399800 = r399796 / r399799;
return r399800;
}
double f(double x, double y) {
double r399801 = 0.5;
double r399802 = y;
double r399803 = r399801 / r399802;
double r399804 = x;
double r399805 = r399801 / r399804;
double r399806 = r399803 + r399805;
return r399806;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.6 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.6
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))