\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
\mathsf{fma}\left(y, x, \left(3 \cdot z\right) \cdot z\right)double f(double x, double y, double z) {
double r371472 = x;
double r371473 = y;
double r371474 = r371472 * r371473;
double r371475 = z;
double r371476 = r371475 * r371475;
double r371477 = r371474 + r371476;
double r371478 = r371477 + r371476;
double r371479 = r371478 + r371476;
return r371479;
}
double f(double x, double y, double z) {
double r371480 = y;
double r371481 = x;
double r371482 = 3.0;
double r371483 = z;
double r371484 = r371482 * r371483;
double r371485 = r371484 * r371483;
double r371486 = fma(r371480, r371481, r371485);
return r371486;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Simplified0.1
rmApplied associate-*r*0.1
Final simplification0.1
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(+ (* (* 3 z) z) (* y x))
(+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))