\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r297871 = x;
double r297872 = y;
double r297873 = r297871 * r297872;
double r297874 = z;
double r297875 = r297872 * r297874;
double r297876 = r297873 - r297875;
double r297877 = r297872 * r297872;
double r297878 = r297876 - r297877;
double r297879 = r297878 + r297877;
return r297879;
}
double f(double x, double y, double z) {
double r297880 = x;
double r297881 = z;
double r297882 = r297880 - r297881;
double r297883 = y;
double r297884 = r297882 * r297883;
return r297884;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019323 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (- x z) y)
(+ (- (- (* x y) (* y z)) (* y y)) (* y y)))