x \cdot x + y \cdot y
x \cdot x + y \cdot y
double f(double x, double y) {
double r116686 = x;
double r116687 = r116686 * r116686;
double r116688 = y;
double r116689 = r116688 * r116688;
double r116690 = r116687 + r116689;
return r116690;
}
double f(double x, double y) {
double r116691 = x;
double r116692 = r116691 * r116691;
double r116693 = y;
double r116694 = r116693 * r116693;
double r116695 = r116692 + r116694;
return r116695;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019323
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))