x \cdot x + 1
x \cdot x + 1
double f(double x) {
double r109240 = x;
double r109241 = r109240 * r109240;
double r109242 = 1.0;
double r109243 = r109241 + r109242;
return r109243;
}
double f(double x) {
double r109244 = x;
double r109245 = r109244 * r109244;
double r109246 = 1.0;
double r109247 = r109245 + r109246;
return r109247;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019323
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
:precision binary64
(+ (* x x) 1))