\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120\left(x - y\right) \cdot \frac{60}{z - t} + a \cdot 120double f(double x, double y, double z, double t, double a) {
double r658849 = 60.0;
double r658850 = x;
double r658851 = y;
double r658852 = r658850 - r658851;
double r658853 = r658849 * r658852;
double r658854 = z;
double r658855 = t;
double r658856 = r658854 - r658855;
double r658857 = r658853 / r658856;
double r658858 = a;
double r658859 = 120.0;
double r658860 = r658858 * r658859;
double r658861 = r658857 + r658860;
return r658861;
}
double f(double x, double y, double z, double t, double a) {
double r658862 = x;
double r658863 = y;
double r658864 = r658862 - r658863;
double r658865 = 60.0;
double r658866 = z;
double r658867 = t;
double r658868 = r658866 - r658867;
double r658869 = r658865 / r658868;
double r658870 = r658864 * r658869;
double r658871 = a;
double r658872 = 120.0;
double r658873 = r658871 * r658872;
double r658874 = r658870 + r658873;
return r658874;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.1 |
Initial program 0.4
rmApplied *-un-lft-identity0.4
Applied times-frac0.1
Simplified0.1
rmApplied pow10.1
Applied pow10.1
Applied pow-prod-down0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019323
(FPCore (x y z t a)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ (/ 60 (/ (- z t) (- x y))) (* a 120))
(+ (/ (* 60 (- x y)) (- z t)) (* a 120)))