x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
double r453472 = x;
double r453473 = y;
double r453474 = z;
double r453475 = r453473 * r453474;
double r453476 = r453472 - r453475;
return r453476;
}
double f(double x, double y, double z) {
double r453477 = x;
double r453478 = y;
double r453479 = z;
double r453480 = r453478 * r453479;
double r453481 = r453477 - r453480;
return r453481;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019323
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))