\frac{\left(\frac{8}{3} \cdot \sin \left(x \cdot 0.5\right)\right) \cdot \sin \left(x \cdot 0.5\right)}{\sin x}\frac{8 \cdot \sin \left(0.5 \cdot x\right)}{3} \cdot \frac{1}{\log \left(e^{\frac{\sin x}{\sin \left(x \cdot 0.5\right)}}\right)}double f(double x) {
double r498046 = 8.0;
double r498047 = 3.0;
double r498048 = r498046 / r498047;
double r498049 = x;
double r498050 = 0.5;
double r498051 = r498049 * r498050;
double r498052 = sin(r498051);
double r498053 = r498048 * r498052;
double r498054 = r498053 * r498052;
double r498055 = sin(r498049);
double r498056 = r498054 / r498055;
return r498056;
}
double f(double x) {
double r498057 = 8.0;
double r498058 = 0.5;
double r498059 = x;
double r498060 = r498058 * r498059;
double r498061 = sin(r498060);
double r498062 = r498057 * r498061;
double r498063 = 3.0;
double r498064 = r498062 / r498063;
double r498065 = 1.0;
double r498066 = sin(r498059);
double r498067 = r498059 * r498058;
double r498068 = sin(r498067);
double r498069 = r498066 / r498068;
double r498070 = exp(r498069);
double r498071 = log(r498070);
double r498072 = r498065 / r498071;
double r498073 = r498064 * r498072;
return r498073;
}




Bits error versus x
Results
| Original | 14.8 |
|---|---|
| Target | 0.3 |
| Herbie | 0.4 |
Initial program 14.8
rmApplied associate-/l*0.5
rmApplied associate-*l/0.3
Simplified0.3
rmApplied div-inv0.3
rmApplied add-log-exp0.4
Final simplification0.4
herbie shell --seed 2019323
(FPCore (x)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, A"
:precision binary64
:herbie-target
(/ (/ (* 8 (sin (* x 0.5))) 3) (/ (sin x) (sin (* x 0.5))))
(/ (* (* (/ 8 3) (sin (* x 0.5))) (sin (* x 0.5))) (sin x)))