\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{\frac{1}{2}}{y} - \frac{1}{x \cdot 2}double f(double x, double y) {
double r302504 = x;
double r302505 = y;
double r302506 = r302504 - r302505;
double r302507 = 2.0;
double r302508 = r302504 * r302507;
double r302509 = r302508 * r302505;
double r302510 = r302506 / r302509;
return r302510;
}
double f(double x, double y) {
double r302511 = 1.0;
double r302512 = 2.0;
double r302513 = r302511 / r302512;
double r302514 = y;
double r302515 = r302513 / r302514;
double r302516 = x;
double r302517 = r302516 * r302512;
double r302518 = r302511 / r302517;
double r302519 = r302515 - r302518;
return r302519;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.6 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.6
rmApplied div-sub15.6
Simplified11.7
Simplified0.0
Final simplification0.0
herbie shell --seed 2019323
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))