\left(\left(x \cdot x + y \cdot y\right) + y \cdot y\right) + y \cdot y
\left(\sqrt{x \cdot x + y \cdot y} \cdot \sqrt{x \cdot x + y \cdot y} + y \cdot y\right) + y \cdot ydouble f(double x, double y) {
double r334985 = x;
double r334986 = r334985 * r334985;
double r334987 = y;
double r334988 = r334987 * r334987;
double r334989 = r334986 + r334988;
double r334990 = r334989 + r334988;
double r334991 = r334990 + r334988;
return r334991;
}
double f(double x, double y) {
double r334992 = x;
double r334993 = r334992 * r334992;
double r334994 = y;
double r334995 = r334994 * r334994;
double r334996 = r334993 + r334995;
double r334997 = sqrt(r334996);
double r334998 = r334997 * r334997;
double r334999 = r334998 + r334995;
double r335000 = r334999 + r334995;
return r335000;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
rmApplied add-sqr-sqrt0.1
Final simplification0.1
herbie shell --seed 2019323
(FPCore (x y)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, E"
:precision binary64
:herbie-target
(+ (* x x) (* y (+ y (+ y y))))
(+ (+ (+ (* x x) (* y y)) (* y y)) (* y y)))