x \cdot \left(1 - y \cdot z\right)
\begin{array}{l}
\mathbf{if}\;y \cdot z \le -1.650641525284493451681908682902370912525 \cdot 10^{168} \lor \neg \left(y \cdot z \le 3.017566192247438581300258437697611878047 \cdot 10^{162}\right):\\
\;\;\;\;1 \cdot x + \left(-y\right) \cdot \left(z \cdot x\right)\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - y \cdot z\right)\\
\end{array}double f(double x, double y, double z) {
double r142863 = x;
double r142864 = 1.0;
double r142865 = y;
double r142866 = z;
double r142867 = r142865 * r142866;
double r142868 = r142864 - r142867;
double r142869 = r142863 * r142868;
return r142869;
}
double f(double x, double y, double z) {
double r142870 = y;
double r142871 = z;
double r142872 = r142870 * r142871;
double r142873 = -1.6506415252844935e+168;
bool r142874 = r142872 <= r142873;
double r142875 = 3.0175661922474386e+162;
bool r142876 = r142872 <= r142875;
double r142877 = !r142876;
bool r142878 = r142874 || r142877;
double r142879 = 1.0;
double r142880 = x;
double r142881 = r142879 * r142880;
double r142882 = -r142870;
double r142883 = r142871 * r142880;
double r142884 = r142882 * r142883;
double r142885 = r142881 + r142884;
double r142886 = r142879 - r142872;
double r142887 = r142880 * r142886;
double r142888 = r142878 ? r142885 : r142887;
return r142888;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
if (* y z) < -1.6506415252844935e+168 or 3.0175661922474386e+162 < (* y z) Initial program 21.6
rmApplied sub-neg21.6
Applied distribute-lft-in21.6
Simplified21.6
Simplified21.6
rmApplied distribute-lft-neg-in21.6
Applied associate-*l*1.9
if -1.6506415252844935e+168 < (* y z) < 3.0175661922474386e+162Initial program 0.1
Final simplification0.4
herbie shell --seed 2019322 +o rules:numerics
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, I"
:precision binary64
(* x (- 1 (* y z))))