x \cdot x + y \cdot y
\mathsf{fma}\left(x, x, y \cdot y\right)double f(double x, double y) {
double r107608 = x;
double r107609 = r107608 * r107608;
double r107610 = y;
double r107611 = r107610 * r107610;
double r107612 = r107609 + r107611;
return r107612;
}
double f(double x, double y) {
double r107613 = x;
double r107614 = y;
double r107615 = r107614 * r107614;
double r107616 = fma(r107613, r107613, r107615);
return r107616;
}



Bits error versus x



Bits error versus y
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019322 +o rules:numerics
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))