\left(x \cdot y + z \cdot t\right) + a \cdot b
\mathsf{fma}\left(a, b, \mathsf{fma}\left(x, y, z \cdot t\right)\right)double f(double x, double y, double z, double t, double a, double b) {
double r77005 = x;
double r77006 = y;
double r77007 = r77005 * r77006;
double r77008 = z;
double r77009 = t;
double r77010 = r77008 * r77009;
double r77011 = r77007 + r77010;
double r77012 = a;
double r77013 = b;
double r77014 = r77012 * r77013;
double r77015 = r77011 + r77014;
return r77015;
}
double f(double x, double y, double z, double t, double a, double b) {
double r77016 = a;
double r77017 = b;
double r77018 = x;
double r77019 = y;
double r77020 = z;
double r77021 = t;
double r77022 = r77020 * r77021;
double r77023 = fma(r77018, r77019, r77022);
double r77024 = fma(r77016, r77017, r77023);
return r77024;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019322 +o rules:numerics
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
:precision binary64
(+ (+ (* x y) (* z t)) (* a b)))