\frac{6 \cdot \left(x - 1\right)}{\left(x + 1\right) + 4 \cdot \sqrt{x}}\frac{\frac{6}{\frac{\sqrt{\mathsf{fma}\left(\sqrt{x}, 4, x + 1\right)}}{\sqrt{x} + \sqrt{1}}}}{\frac{\sqrt{\mathsf{fma}\left(\sqrt{x}, 4, x + 1\right)}}{\sqrt{x} - \sqrt{1}}}double f(double x) {
double r594202 = 6.0;
double r594203 = x;
double r594204 = 1.0;
double r594205 = r594203 - r594204;
double r594206 = r594202 * r594205;
double r594207 = r594203 + r594204;
double r594208 = 4.0;
double r594209 = sqrt(r594203);
double r594210 = r594208 * r594209;
double r594211 = r594207 + r594210;
double r594212 = r594206 / r594211;
return r594212;
}
double f(double x) {
double r594213 = 6.0;
double r594214 = x;
double r594215 = sqrt(r594214);
double r594216 = 4.0;
double r594217 = 1.0;
double r594218 = r594214 + r594217;
double r594219 = fma(r594215, r594216, r594218);
double r594220 = sqrt(r594219);
double r594221 = sqrt(r594217);
double r594222 = r594215 + r594221;
double r594223 = r594220 / r594222;
double r594224 = r594213 / r594223;
double r594225 = r594215 - r594221;
double r594226 = r594220 / r594225;
double r594227 = r594224 / r594226;
return r594227;
}




Bits error versus x
| Original | 0.2 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.2
Simplified0.1
rmApplied add-sqr-sqrt0.1
Applied add-sqr-sqrt0.3
Applied difference-of-squares0.3
Applied add-sqr-sqrt0.1
Applied times-frac0.1
Applied associate-/r*0.1
Final simplification0.1
herbie shell --seed 2019322 +o rules:numerics
(FPCore (x)
:name "Data.Approximate.Numerics:blog from approximate-0.2.2.1"
:precision binary64
:herbie-target
(/ 6 (/ (+ (+ x 1) (* 4 (sqrt x))) (- x 1)))
(/ (* 6 (- x 1)) (+ (+ x 1) (* 4 (sqrt x)))))