x \cdot \left(y + 1\right)
x \cdot \left(y + 1\right)
double f(double x, double y) {
double r434630 = x;
double r434631 = y;
double r434632 = 1.0;
double r434633 = r434631 + r434632;
double r434634 = r434630 * r434633;
return r434634;
}
double f(double x, double y) {
double r434635 = x;
double r434636 = y;
double r434637 = 1.0;
double r434638 = r434636 + r434637;
double r434639 = r434635 * r434638;
return r434639;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019322 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ x (* x y))
(* x (+ y 1)))