\frac{x \cdot 100}{x + y}x \cdot \frac{100}{x + y}double f(double x, double y) {
double r433840 = x;
double r433841 = 100.0;
double r433842 = r433840 * r433841;
double r433843 = y;
double r433844 = r433840 + r433843;
double r433845 = r433842 / r433844;
return r433845;
}
double f(double x, double y) {
double r433846 = x;
double r433847 = 100.0;
double r433848 = y;
double r433849 = r433846 + r433848;
double r433850 = r433847 / r433849;
double r433851 = r433846 * r433850;
return r433851;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.4
rmApplied *-un-lft-identity0.4
Applied times-frac0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2019322 +o rules:numerics
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:precision binary64
:herbie-target
(* (/ x 1) (/ 100 (+ x y)))
(/ (* x 100) (+ x y)))