x - y \cdot z
\mathsf{fma}\left(y, -z, x\right)double f(double x, double y, double z) {
double r468298 = x;
double r468299 = y;
double r468300 = z;
double r468301 = r468299 * r468300;
double r468302 = r468298 - r468301;
return r468302;
}
double f(double x, double y, double z) {
double r468303 = y;
double r468304 = z;
double r468305 = -r468304;
double r468306 = x;
double r468307 = fma(r468303, r468305, r468306);
return r468307;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0 |
Initial program 0.0
rmApplied add-cube-cbrt0.8
Applied prod-diff0.8
Simplified0.0
Simplified0
Final simplification0
herbie shell --seed 2019322 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))