\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\left(\sqrt{\mathsf{hypot}\left(\frac{x}{y}, \frac{z}{t}\right)} \cdot \sqrt[3]{{\left(\sqrt{\mathsf{hypot}\left(\frac{x}{y}, \frac{z}{t}\right)}\right)}^{3}}\right) \cdot \mathsf{hypot}\left(\frac{x}{y}, \frac{z}{t}\right)double f(double x, double y, double z, double t) {
double r443671 = x;
double r443672 = r443671 * r443671;
double r443673 = y;
double r443674 = r443673 * r443673;
double r443675 = r443672 / r443674;
double r443676 = z;
double r443677 = r443676 * r443676;
double r443678 = t;
double r443679 = r443678 * r443678;
double r443680 = r443677 / r443679;
double r443681 = r443675 + r443680;
return r443681;
}
double f(double x, double y, double z, double t) {
double r443682 = x;
double r443683 = y;
double r443684 = r443682 / r443683;
double r443685 = z;
double r443686 = t;
double r443687 = r443685 / r443686;
double r443688 = hypot(r443684, r443687);
double r443689 = sqrt(r443688);
double r443690 = 3.0;
double r443691 = pow(r443689, r443690);
double r443692 = cbrt(r443691);
double r443693 = r443689 * r443692;
double r443694 = r443693 * r443688;
return r443694;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 33.6 |
|---|---|
| Target | 0.4 |
| Herbie | 0.7 |
Initial program 33.6
Simplified19.6
rmApplied add-sqr-sqrt19.6
Simplified19.6
Simplified0.4
rmApplied add-sqr-sqrt0.6
rmApplied add-cbrt-cube0.7
Simplified0.7
Final simplification0.7
herbie shell --seed 2019322 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
:precision binary64
:herbie-target
(+ (pow (/ x y) 2) (pow (/ z t) 2))
(+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))