\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
\mathsf{fma}\left(y, x, z \cdot \left(3 \cdot z\right)\right)double f(double x, double y, double z) {
double r333208 = x;
double r333209 = y;
double r333210 = r333208 * r333209;
double r333211 = z;
double r333212 = r333211 * r333211;
double r333213 = r333210 + r333212;
double r333214 = r333213 + r333212;
double r333215 = r333214 + r333212;
return r333215;
}
double f(double x, double y, double z) {
double r333216 = y;
double r333217 = x;
double r333218 = z;
double r333219 = 3.0;
double r333220 = r333219 * r333218;
double r333221 = r333218 * r333220;
double r333222 = fma(r333216, r333217, r333221);
return r333222;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Simplified0.1
rmApplied pow10.1
Applied pow10.1
Applied pow-prod-down0.1
Applied pow10.1
Applied pow-prod-down0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019322 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(+ (* (* 3 z) z) (* y x))
(+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))