\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y
\left(x - z\right) \cdot y
double f(double x, double y, double z) {
double r353340 = x;
double r353341 = y;
double r353342 = r353340 * r353341;
double r353343 = z;
double r353344 = r353341 * r353343;
double r353345 = r353342 - r353344;
double r353346 = r353341 * r353341;
double r353347 = r353345 - r353346;
double r353348 = r353347 + r353346;
return r353348;
}
double f(double x, double y, double z) {
double r353349 = x;
double r353350 = z;
double r353351 = r353349 - r353350;
double r353352 = y;
double r353353 = r353351 * r353352;
return r353353;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.6 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.6
Simplified0.0
Final simplification0.0
herbie shell --seed 2019322 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (- x z) y)
(+ (- (- (* x y) (* y z)) (* y y)) (* y y)))