\left(x + y\right) + z
\left(x + y\right) + z
double f(double x, double y, double z) {
double r32804 = x;
double r32805 = y;
double r32806 = r32804 + r32805;
double r32807 = z;
double r32808 = r32806 + r32807;
return r32808;
}
double f(double x, double y, double z) {
double r32809 = x;
double r32810 = y;
double r32811 = r32809 + r32810;
double r32812 = z;
double r32813 = r32811 + r32812;
return r32813;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019322 +o rules:numerics
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, I"
:precision binary64
(+ (+ x y) z))