\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}\frac{\frac{\sqrt[3]{1}}{y}}{\mathsf{fma}\left(z, z, 1\right) \cdot x} \cdot \left(\sqrt[3]{1} \cdot \sqrt[3]{1}\right)double f(double x, double y, double z) {
double r170798 = 1.0;
double r170799 = x;
double r170800 = r170798 / r170799;
double r170801 = y;
double r170802 = z;
double r170803 = r170802 * r170802;
double r170804 = r170798 + r170803;
double r170805 = r170801 * r170804;
double r170806 = r170800 / r170805;
return r170806;
}
double f(double x, double y, double z) {
double r170807 = 1.0;
double r170808 = cbrt(r170807);
double r170809 = y;
double r170810 = r170808 / r170809;
double r170811 = z;
double r170812 = fma(r170811, r170811, r170807);
double r170813 = x;
double r170814 = r170812 * r170813;
double r170815 = r170810 / r170814;
double r170816 = r170808 * r170808;
double r170817 = r170815 * r170816;
return r170817;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 6.2 |
|---|---|
| Target | 5.5 |
| Herbie | 6.3 |
Initial program 6.2
rmApplied div-inv6.2
Applied times-frac6.2
Simplified6.2
rmApplied *-un-lft-identity6.2
Applied add-cube-cbrt6.2
Applied times-frac6.2
Applied associate-*l*6.2
Simplified6.3
Final simplification6.3
herbie shell --seed 2019322 +o rules:numerics
(FPCore (x y z)
:name "Statistics.Distribution.CauchyLorentz:$cdensity from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(if (< (* y (+ 1 (* z z))) #f) (/ (/ 1 y) (* (+ 1 (* z z)) x)) (if (< (* y (+ 1 (* z z))) 8.680743250567252e+305) (/ (/ 1 x) (* (+ 1 (* z z)) y)) (/ (/ 1 y) (* (+ 1 (* z z)) x))))
(/ (/ 1 x) (* y (+ 1 (* z z)))))