x \cdot 0.5 + y \cdot \left(\left(1 - z\right) + \log z\right)
\mathsf{fma}\left(x, 0.5, y \cdot \left(\left(\log z + \left(1 - z\right)\right) - \mathsf{fma}\left(-\sqrt[3]{\log z}, \sqrt[3]{\log z} \cdot \sqrt[3]{\log z}, \sqrt[3]{\log z} \cdot \left(\sqrt[3]{\log z} \cdot \sqrt[3]{\log z}\right)\right)\right)\right)double f(double x, double y, double z) {
double r160643 = x;
double r160644 = 0.5;
double r160645 = r160643 * r160644;
double r160646 = y;
double r160647 = 1.0;
double r160648 = z;
double r160649 = r160647 - r160648;
double r160650 = log(r160648);
double r160651 = r160649 + r160650;
double r160652 = r160646 * r160651;
double r160653 = r160645 + r160652;
return r160653;
}
double f(double x, double y, double z) {
double r160654 = x;
double r160655 = 0.5;
double r160656 = y;
double r160657 = z;
double r160658 = log(r160657);
double r160659 = 1.0;
double r160660 = r160659 - r160657;
double r160661 = r160658 + r160660;
double r160662 = cbrt(r160658);
double r160663 = -r160662;
double r160664 = r160662 * r160662;
double r160665 = r160662 * r160664;
double r160666 = fma(r160663, r160664, r160665);
double r160667 = r160661 - r160666;
double r160668 = r160656 * r160667;
double r160669 = fma(r160654, r160655, r160668);
return r160669;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
rmApplied distribute-lft-in0.1
Applied associate-+r+0.1
Simplified0.1
Taylor expanded around 0 0.1
Simplified0.1
rmApplied add-cube-cbrt0.4
Applied add-sqr-sqrt0.5
Applied prod-diff0.5
Applied associate--r+0.5
Simplified0.1
Final simplification0.1
herbie shell --seed 2019322 +o rules:numerics
(FPCore (x y z)
:name "System.Random.MWC.Distributions:gamma from mwc-random-0.13.3.2"
:precision binary64
:herbie-target
(- (+ y (* 0.5 x)) (* y (- z (log z))))
(+ (* x 0.5) (* y (+ (- 1 z) (log z)))))