x - \left(y \cdot 4\right) \cdot z
x - \left(y \cdot 4\right) \cdot z
double f(double x, double y, double z) {
double r147246 = x;
double r147247 = y;
double r147248 = 4.0;
double r147249 = r147247 * r147248;
double r147250 = z;
double r147251 = r147249 * r147250;
double r147252 = r147246 - r147251;
return r147252;
}
double f(double x, double y, double z) {
double r147253 = x;
double r147254 = y;
double r147255 = 4.0;
double r147256 = r147254 * r147255;
double r147257 = z;
double r147258 = r147256 * r147257;
double r147259 = r147253 - r147258;
return r147259;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019322
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
:precision binary64
(- x (* (* y 4) z)))