Average Error: 0.1 → 0.6
Time: 24.5s
Precision: 64
\[x \cdot \cos y - z \cdot \sin y\]
\[x \cdot \cos y - \left(\sqrt[3]{z} \cdot \sqrt[3]{z}\right) \cdot \left(\sqrt[3]{z} \cdot \sin y\right)\]
x \cdot \cos y - z \cdot \sin y
x \cdot \cos y - \left(\sqrt[3]{z} \cdot \sqrt[3]{z}\right) \cdot \left(\sqrt[3]{z} \cdot \sin y\right)
double f(double x, double y, double z) {
        double r146500 = x;
        double r146501 = y;
        double r146502 = cos(r146501);
        double r146503 = r146500 * r146502;
        double r146504 = z;
        double r146505 = sin(r146501);
        double r146506 = r146504 * r146505;
        double r146507 = r146503 - r146506;
        return r146507;
}

double f(double x, double y, double z) {
        double r146508 = x;
        double r146509 = y;
        double r146510 = cos(r146509);
        double r146511 = r146508 * r146510;
        double r146512 = z;
        double r146513 = cbrt(r146512);
        double r146514 = r146513 * r146513;
        double r146515 = sin(r146509);
        double r146516 = r146513 * r146515;
        double r146517 = r146514 * r146516;
        double r146518 = r146511 - r146517;
        return r146518;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[x \cdot \cos y - z \cdot \sin y\]
  2. Using strategy rm
  3. Applied add-cube-cbrt0.6

    \[\leadsto x \cdot \cos y - \color{blue}{\left(\left(\sqrt[3]{z} \cdot \sqrt[3]{z}\right) \cdot \sqrt[3]{z}\right)} \cdot \sin y\]
  4. Applied associate-*l*0.6

    \[\leadsto x \cdot \cos y - \color{blue}{\left(\sqrt[3]{z} \cdot \sqrt[3]{z}\right) \cdot \left(\sqrt[3]{z} \cdot \sin y\right)}\]
  5. Final simplification0.6

    \[\leadsto x \cdot \cos y - \left(\sqrt[3]{z} \cdot \sqrt[3]{z}\right) \cdot \left(\sqrt[3]{z} \cdot \sin y\right)\]

Reproduce

herbie shell --seed 2019322 
(FPCore (x y z)
  :name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, A"
  :precision binary64
  (- (* x (cos y)) (* z (sin y))))